Lancement de la deuxième
année (2021) par l'échange C2 - IMAGINATION ET
CRÉATION
(en France)
"Penser et créer grâce aux mythes et légendes"
Des exemples de mythes et légendes des pays participants seront
présentés dans le cadre d'ateliers. Des
activités telles que des comédies musicales, la narration
et le dessin numériques seront produites dans le cadre de
ce travail. Des improvisations seront mises en oeuvre, les
compétences de créativité des participants seront
testées et développées.
...
Dans les ateliers, les activités suivantes seront
menées :
- rédaction et/ou improvisation : réécritures
- théâtralisation de légendes et mythes
- illustrations musicales de légendes et de mythes
- narrations numérique sur les légendes et les
mythes
- sorties de cohésion et culturelles
Des questionnairess d'évaluation pré et post
mobilité seront soumis aux participants
Les écoles implanteront en amont et en aval de cette
mobilité des ateliers d'appui en vue de stimuler
une réflexion créative en lien avec les
programmes scolaires sur les mythes et légendes.
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C2 description
"Creative thinking in legends and myths"
One of the most important elements in developing children's
creative thinking is to develop different thinking skills in them.
Thistype of thinking brings more than one solution to a problem. Myths
and legends can provide many opportunities for different thinking
and creative thinking. These narratives, which interpret a number
of social and natural events in different ways, such as emotional
intelligence, social intelligence, help students reach their ability to
interpret themselves in different ways, that is, their creative
thinking. Therefore myths and legends can contribute children's
creative thinking. In this regard, myths and legends will be
handled in terms of creative thinking in this mobility. Many myths
and legends explain how to get rid of difficult conditions by
presenting a very different view in very difficult conditions.
Examples of myths and legends of the participating countries will
be examined through workshops. Activities such as musicals,
digital storytelling and drawing will be done within the scope of this
work. While the myths and legends are being examined, the flow
of events will be cut in certain places and participants will be
asked to direct the flow of events. At this point, creativity skills of
the participants will be tested and tried to be developed. In the
activities to be carried out, methods such as pair work, group
work, drama, role model taking, listening, showing, telling will be
used. The following studies will be carried out in this mobility -
Myths and legends creative thinking workshops - legends and
myths drama studies -Legends and myths musical studies -
Legends and myths digital storytelling studies - social and cultural
trips -Pre and post mobility evaluation questionnaires Participating
schools will start to implement creative thinking workshops in their
school curricula about the myths and legends made within the
scope of the mobility. In this way, participating schools will create
an environment for legends and myths to develop creativity.
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